Thursday, August 29, 2013

Bonus Tools for maya 2014



Steven Roselle has blessed us again with bonus tools for maya..

you can get the latest update here:

http://apps.exchange.autodesk.com/MAYA/Detail/Index?id=appstore.exchange.autodesk.com%3Aautodeskmayabonustools2014%3Aen


Once you have installed,  remember to run bonusToolsMenu in your script editor.
or add it to you userSetup.mel script, so it will load everytime in Maya.


there are a number of new tools: 
  •    Display -> Toggle X-Ray per Mesh/Surface
  •    Window -> Assembly Manager
  •    Window -> Script Editor -> Print OptionVars
  •    Window -> Script Editor -> Print GlobalVars
  •    Modeling -> Collapse Edge Ring Tool
  •    Modeling -> Convert Selection to Perimeter Edges
  •    Modeling -> Delete Edge Loop Tool
  •    Modeling -> Delete Connected Edges Tool
  •    UV Editing -> Nudge UVs
  •    UV Editing -> Tile UVs
  •   Rendering -> Add Transparency Attribute
  •   Help -> Refresh BonusTools Menu
  • Modify -> Move Selected to Camera

and updated tools : 
  • Modeling -> Select Every N-th Edge Loop/Ri
  • Modeling -> DrawSplit
  • Modeling -> DrawReduce
  • Modeling -> Spin Edge Tool
  • Animation -> Setup Arm
  •  Rendering -> Assign Checker Shader
  •  General -> Python path is now setup automatically for every OS


and here Steven goes over some of whats new in a handy little video: 





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