Steven Roselle has blessed us again with bonus tools for maya..
you can get the latest update here:
http://apps.exchange.autodesk.com/MAYA/Detail/Index?id=appstore.exchange.autodesk.com%3Aautodeskmayabonustools2014%3Aen
Once you have installed, remember to run bonusToolsMenu in your script editor.
or add it to you userSetup.mel script, so it will load everytime in Maya.
there are a number of new tools:
- Display -> Toggle X-Ray per Mesh/Surface
- Window -> Assembly Manager
- Window -> Script Editor -> Print OptionVars
- Window -> Script Editor -> Print GlobalVars
- Modeling -> Collapse Edge Ring Tool
- Modeling -> Convert Selection to Perimeter Edges
- Modeling -> Delete Edge Loop Tool
- Modeling -> Delete Connected Edges Tool
- UV Editing -> Nudge UVs
- UV Editing -> Tile UVs
- Rendering -> Add Transparency Attribute
- Help -> Refresh BonusTools Menu
- Modify -> Move Selected to Camera
and updated tools :
- Modeling -> Select Every N-th Edge Loop/Ri
- Modeling -> DrawSplit
- Modeling -> DrawReduce
- Modeling -> Spin Edge Tool
- Animation -> Setup Arm
- Rendering -> Assign Checker Shader
- General -> Python path is now setup automatically for every OS
and here Steven goes over some of whats new in a handy little video:
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