Saturday, June 23, 2018

Top Tips for improving you UVs from Flipped Normals

From Maya 2016 to 2018 Autodesk has spent a lot of time improving the UV tools in Maya, most notably the 2017 addition of the UV toolkit 

The Guys from Flipped Normals show off some of their favorite UV tools in Maya


  • setting and matching texel density
  • straightening uvs and shells
  • improvements to cut and sew (turn distance to 0 ) 
    • shift+click to edit tool preferences in the UV toolKit 
  • brush style "Sew" tool 
  • auto-seams feature !!