Wednesday, May 22, 2013

Judd Simantov on character rigging and modeling in Naughty Dog's The Last of Us

I thought this was pretty cool and wanted to share.

 Its from GDC , and its Judd Simantov , 3D artist and co-founder of Game Character Academy.

 He's showing some of the techniques they used for their upcoming game "The Last of Us"

The cinamtics are really well done, and I really like the look and the animation of the characters.

I especially like the facial setup they used, which is all joints, with a lot of attention to detail, especially in the eye movments.  Something that the recent nVidia / face works  demo, was lacking.( but don't get me wrong, that demo is amazing!!)

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