list of "fixes"
- MAYA-126 Set key on many components is slow
- MAYA-142 Crash when attaching a Checker texture to Frequency ratio of the Noise node
- MAYA-146 Stereo cam viewport breaks when tearing off and saving display state
- MAYA-155 Undo sometimes creates keyframe where timeline indicator is
- MAYA-890 DWG_DCE export from command line causes crash
- MAYA-1975 Marking menus slower with fast gestures
- MAYA-2172 Load default settings reference option doesn't work on load reference
- MAYA-3199 Preserve load states when importing a file with references
- MAYA-4502 Use object’s full DAG path when applying reference edits
- MAYA-5115 Extension consistency for JPEG images
- MAYA-6155 Playblast in Sequencer: imagePlane is off by 1 frame
- MAYA-6350 Quotes and backslashes in render or animation layers causing issues
- MAYA-7444 mental ray adds multiple scriptJobs for every render
- MAYA-7897 Context tool with custom cursor doesn't work
- MAYA-8247 Integrate python confirmDialog fails silently when invalid flag used
- MAYA-8615 Make Hue value floating point for the new Color Chooser
- MAYA-9381 Image plane attributes not always accessible
- MAYA-9689 Unnecessary attrCtx created on right-click to marking menu
- MAYA-10338 Maya Fluids Auto Resize Bounding performance lag
- MAYA-10420 Unable to create constraints when hairs or CVs are deleted
- MAYA-10611 Assigning new hair system to nHair system with Paint Effects output causes crash
- MAYA-10675 nHair collision display may not draw if node is out of view
- MAYA-10679 Maya scene with corrupt UVs causes mental ray renderer crash
- MAYA-10689 Constraint creation fails when connecting input hair and an existing constraint
- MAYA-10719 Adding custom passes causes a ray explosion and performance issue
- MAYA-10736 Incorrect particle motion blur at emission with mental ray
- MAYA-10773 Some EXR files no longer load properly
- MAYA-10820 mental ray batch render produces incorrect results with animated node connections
- MAYA-10854 TobjImport::cleanupMesh() needs optimization
- MAYA-10916 Hotbox gestures with right mouse button causes crash
- MAYA-10932 Problems on non-interactive nParticle creation
- MAYA-11154 Problem with mental ray shadow shader
- MAYA-11230 follicleShape simulation method turned to static after simulation causes crash
- MAYA-11245 Fields are no longer working with nHair
- MAYA-11267 Changing area light shape after duplicating causes an error
- MAYA-11428 HIK: Offset on Hips effector offsets other body parts on manipulation
- MAYA-11430 Delete key resets values to zero when Show Buffer Curves is enabled
- MAYA-11452 Hair may move even when no forces (internal or external) are applied
- MAYA-11537 Manipulation rotation glitches on aligned rig
- MAYA-11603 Spacebar used to switch views while moving components causes conflicts with Undo
- MAYA-11607 Mac: problem with One Click Maya-Mudbox
- MAYA-11750 Playback of hair after file load without rewinding causes crash
- MAYA-11787 Merge UV doesn't work on non-default UV set
- MAYA-12093 Fluid emission direction incorrect when fluid is rotated
- MAYA-12128 Reposition using middle mouse button doesn't work with Rotate Tool
- MAYA-12151 Character set interferes with getAttr -t command
- MAYA-12176 Referenced object on animLayer cannot be removed from AnimLayer
- MAYA-12209 Field Width cannot be changed in the Channel Box
- MAYA-12384 Close (‘x’ button) and Save/Cancel scene causes crash
- MAYA-12409 Alpha value of float texture image is changed by HDR Image Preview Options
- MAYA-12513 Increase Camera Sequencer frame limits
- MAYA-12663 Animation on locators doesn't update when playing or scrubbing the Timeline
- MAYA-12802 Unloading DirectConnect causes crash
- MAYA-12812 itemFilter as read-only node causes crash
- MAYA-12819 Numerical errors in Camera Sequencer and Trax Editor at ~ 100 000 frames or more
- MAYA-12833 Middle mouse button during Create Polygon Tool or Append Polygon Tool causes crash in Japanese and Simplified Chinese versions
- MAYA-12885 Tearing off a stereo panel a second time causes crash
- MAYA-12943 Add rig sync on set key in full body/body part modes
- MAYA-12951 HIK: In Selection mode, make “Align Control Rig” on by default
- MAYA-12958 Make it possible to detect render requests from Playblast renders or Viewport draw
- MAYA-13026 MCommandResult always returns resultType 0
- MAYA-13109 Using blastCmd with devkit plug-ins causes crash
- MAYA-13141 Pressing '3' for polygon mesh causes custom viewport crash
- MAYA-13207 HLSL plug-in does not support the standard set of annotations and semantics
- MAYA-13270 Attaching existing cache file attaches hair cache as a geometry cache
- MAYA-13271 Failure when deleting frames with nHair cache
- MAYA-13273 Add and blend new nHair and the cache connects subsequent nodes incorrectly
- MAYA-13274 Rewinding with appendCache for hair causes ‘off by one frame’ error
- MAYA-13309 HIK: Rotating FK shoulder effector in body part repositions the rig in full body
- MAYA-13518 HUD buttons broken Viewport 2.0
No comments:
Post a Comment