Monday, June 25, 2012

Maya 2013 - Service Pack 1, now available





list of "fixes"



  • MAYA-126 Set key on many components is slow
  • MAYA-142 Crash when attaching a Checker texture to Frequency ratio of the Noise node
  • MAYA-146 Stereo cam viewport breaks when tearing off and saving display state
  • MAYA-155 Undo sometimes creates keyframe where timeline indicator is
  • MAYA-890 DWG_DCE export from command line causes crash
  • MAYA-1975 Marking menus slower with fast gestures
  • MAYA-2172 Load default settings reference option doesn't work on load reference
  • MAYA-3199 Preserve load states when importing a file with references
  • MAYA-4502 Use object’s full DAG path when applying reference edits
  • MAYA-5115 Extension consistency for JPEG images
  • MAYA-6155 Playblast in Sequencer: imagePlane is off by 1 frame
  • MAYA-6350 Quotes and backslashes in render or animation layers causing issues
  • MAYA-7444 mental ray adds multiple scriptJobs for every render
  • MAYA-7897 Context tool with custom cursor doesn't work
  • MAYA-8247 Integrate python confirmDialog fails silently when invalid flag used
  • MAYA-8615 Make Hue value floating point for the new Color Chooser
  • MAYA-9381 Image plane attributes not always accessible
  • MAYA-9689 Unnecessary attrCtx created on right-click to marking menu
  • MAYA-10338 Maya Fluids Auto Resize Bounding performance lag
  • MAYA-10420 Unable to create constraints when hairs or CVs are deleted
  • MAYA-10611 Assigning new hair system to nHair system with Paint Effects output causes crash
  • MAYA-10675 nHair collision display may not draw if node is out of view
  • MAYA-10679 Maya scene with corrupt UVs causes mental ray renderer crash
  • MAYA-10689 Constraint creation fails when connecting input hair and an existing constraint
  • MAYA-10719 Adding custom passes causes a ray explosion and performance issue
  • MAYA-10736 Incorrect particle motion blur at emission with mental ray
  • MAYA-10773 Some EXR files no longer load properly
  • MAYA-10820 mental ray batch render produces incorrect results with animated node connections
  • MAYA-10854 TobjImport::cleanupMesh() needs optimization
  • MAYA-10916 Hotbox gestures with right mouse button causes crash
  • MAYA-10932 Problems on non-interactive nParticle creation
  • MAYA-11154 Problem with mental ray shadow shader
  • MAYA-11230 follicleShape simulation method turned to static after simulation causes crash
  • MAYA-11245 Fields are no longer working with nHair
  • MAYA-11267 Changing area light shape after duplicating causes an error  
  • MAYA-11428 HIK: Offset on Hips effector offsets other body parts on manipulation
  • MAYA-11430 Delete key resets values to zero when Show Buffer Curves is enabled
  • MAYA-11452 Hair may move even when no forces (internal or external) are applied
  • MAYA-11537 Manipulation rotation glitches on aligned rig
  • MAYA-11603 Spacebar used to switch views while moving components causes conflicts with Undo
  • MAYA-11607 Mac: problem with One Click Maya-Mudbox
  • MAYA-11750 Playback of hair after file load without rewinding causes crash
  • MAYA-11787 Merge UV doesn't work on non-default UV set
  • MAYA-12093 Fluid emission direction incorrect when fluid is rotated
  • MAYA-12128 Reposition using middle mouse button doesn't work with Rotate Tool
  • MAYA-12151 Character set interferes with getAttr -t command
  • MAYA-12176 Referenced object on animLayer cannot be removed from AnimLayer
  • MAYA-12209 Field Width cannot be changed in the Channel Box
  • MAYA-12384 Close (‘x’ button) and Save/Cancel scene causes crash
  • MAYA-12409 Alpha value of float texture image is changed by HDR Image Preview Options
  • MAYA-12513 Increase Camera Sequencer frame limits
  • MAYA-12663 Animation on locators doesn't update when playing or scrubbing the Timeline
  • MAYA-12802 Unloading DirectConnect causes crash
  • MAYA-12812 itemFilter as read-only node causes crash
  • MAYA-12819 Numerical errors in Camera Sequencer and Trax Editor at ~ 100 000 frames or more
  • MAYA-12833 Middle mouse button during Create Polygon Tool or Append Polygon Tool causes crash in Japanese and Simplified Chinese versions
  • MAYA-12885 Tearing off a stereo panel a second time causes crash
  • MAYA-12943 Add rig sync on set key in full body/body part modes
  • MAYA-12951 HIK: In Selection mode, make “Align Control Rig” on by default
  • MAYA-12958 Make it possible to detect render requests from Playblast renders or Viewport draw
  • MAYA-13026 MCommandResult always returns resultType 0
  • MAYA-13109 Using blastCmd with devkit plug-ins causes crash
  • MAYA-13141 Pressing '3' for polygon mesh causes custom viewport crash
  • MAYA-13207 HLSL plug-in does not support the standard set of annotations and semantics
  • MAYA-13270 Attaching existing cache file attaches hair cache as a geometry cache
  • MAYA-13271 Failure when deleting frames with nHair cache
  • MAYA-13273 Add and blend new nHair and the cache connects subsequent nodes incorrectly
  • MAYA-13274 Rewinding with appendCache for hair causes ‘off by one frame’ error
  • MAYA-13309 HIK: Rotating FK shoulder effector in body part repositions the rig in full body
  • MAYA-13518 HUD buttons broken Viewport 2.0

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