Rigidly skin a spring with Harry Houghton
While I normally do this sort of thing with a wire deformer, I really like Harry's technique here to get better skin wts onto a spring. I use a single sided surface to wt and then transfer to a volume surface for other objects, so this technique makes a lot of sence.
(and I'll be using this method from now on)
Maya: How To Rigidly Skin A Spring from
Harry Houghton on
Vimeo.
No comments:
Post a Comment