Thursday, November 1, 2018

Autodesk's intro to Render Setup

  I've yet to meet an artist who is thrilled with the new render setup. Which to me is a little strange. As they all seem to like the legacy render setup more, even with it's quirks and reference issues, and lost links, and all the things that everyone has complained about for the last ... well since Maya was created.

   I think it mostly comes from the devil you know. We've all had those late nights of trying to fix a broken layer , until we finally said, "screw it" ,  and just deleted all the layers and started over.. or decided that that pass wasn't all that important and just fixed it in comp. 

   It also comes from simplicity. The legacy render layers couldn't be simpler. Put things in a layer, add some lights, change some textures and shader settings, and 7 times out of 10, you get what you expected with no hassle. Also a lot of studios have developed simple tools to make most of the issues go away. 

   While autodesk was listening to everyone complain, they decided to roll out an entirely new render setup to replace render layers. And in doing so, came up with something super powerful and flexible, and generally easy to debug. But also, a lot more daunting than the three or maybe even four steps that are needed to work with legacy layers. 

I think Autodesk may have been listening again. As they've just release a 7 part series for "Intro to Render Setup for Autodesk Maya 2018 update 4" 
(by the way,, if you are not on update 4, please do so. there are some nasty bugs that appeared in update 3) 








And here are the links to the rest of the parts.
part 2
https://www.youtube.com/watch?v=gu_cd6U-zCw 
part 3
https://www.youtube.com/watch?v=Mc7PnS9Fp-w
part 4
https://www.youtube.com/watch?v=9j9kkZptEww
part 5
https://www.youtube.com/watch?v=UGW_RY_4nsg
part 6
https://www.youtube.com/watch?v=1FZJbjqqNRU
part 7 
https://www.youtube.com/watch?v=MiGN4erCXNE



In all honesty , I haven't watched them yet. but I will.



























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