Saturday, July 9, 2016

[job] character rigging TD @ someone's cousin

Job: Maya rigger 
Location : remote 
Dates:  July 18th / 22nd 
Duration : 4 - 6 weeks 

---- post info ----
Hey guys,

I'm looking for a Maya rigger that can work remotely. This Artist will have
to be flexible and willing to work out of the box. No Auto riggers. I have
a pre-existing asset and need the new rig to either be duplicated or one
similar made with like/similar controllers and face shapes and rig. The
ideal candidate will be fast and willing to support the new rig throughout
production...about 1-2 weeks rigging time and 3-4 weeks support after that.
This is also not a "night gig". The ideal Candidate can work or is
available around the business hours of North American Eastern and Central
time zones. West coast is not out of the question if the right candidate is
available. Start date is between the 18th and 22nd.


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