Friday, December 20, 2013

Daryl Obert Shares some tips n tricks from AU 2013

If you weren't able to attend Daryl's master class this year at Autodesk University , he was kind enough to put up a tips n tricks video based on his presentation








 I always find I pick up a few little things here and there..  here are some of my favorites:


  • in panel view and trans manip hold shift and gesture in a direction you want to constrain movement in 
  • in the attribute editor, using cntrl + LMB will move slow, cntrl + MMB will move medium, and cntrl + RMB will move fast..  ( this is different than cntrl and shift in the channel box)
  • windows key and arrow left or right will dock your open app, up will maximize, down will minimize
  • scene annotation in bonus tools







modeling tips




shelf tips




update ( jan 8th)   Creating the BG for the demo (Daryl is the king of these types of tricks)





4 of 5




5 of 5 Dynamics..




Thursday, December 12, 2013

Dec 11th meeting recap

Thanks again to our presenters Mark and Kyle, and to Kathy of CADA and Cinesys-Oceana!


 Here is a link to Mark's blog in case you didn't quite catch everything he did.
http://area.autodesk.com/blogs/marks

  main take away for me was:
      While the one-click buttons are great for transferring back and forth from maya to softimage, you may want to take the power back and use the cache manager from soft for porting particle info back to maya for best results..  and be sure to add rotatePP or any other special channels you might need back in maya that don't come across by default ( another good one is objectID if you are using multiple instanced objects) 


I definitely suggest taking a deeper look into zync for those of you that are interested.. I honestly do believe this is a game changer in our industry.  Every one wants it cheaper faster better.. ZYNC definitely helps in those categories.

https://www.zyncrender.com/



thanks again to everyone who came out to watch and participate and look forward to more of these in 2014 ( when we'll all be using maya 2015 )

-=s



( some bad iPhone photos from the event... )