Wednesday, May 4, 2016

May 3rd 2016, 2016 Ext 2 Meetup re-cap

    Thanks to everyone for coming out and getting a little glimpse of what's new in Maya 2016 Ext 2. and I'm digging into whatever I can about 'if' this is 2017, or we should expect a 2017 release in the next quarter.,.. Realistically, there is so much in this release, it's like a full update.  I'm just happy that maybe the Maya release number will match the actual year I'm using it. 

      The render layer system alone is such a major overhaul. And with as much the Lee got thru, there are so many little improvements that I like that he didn't get a chance to go over.  


  Congratulations to Adam Momsen for winning the AMD / ATI W5100 graphics card.  You can look up the specs. but basically 4GB of GDDR5 memory, 768 Stream Processors, 128 Bit Memory interface.. (it's wicked fast and built for 3D)  Special thanks to Ben D'amprisi of M&E Business Development Manager at  AMD for supplying an awesome prize for the event.   ( He is local and available to help out if you are looking for a card, or cards for your studio!  contact him at ben.damprisi@amd.com ) 

4 people were able to sink the ping pong ball, but Adam pulled thru in our tie-breaker ( choosing the closest number)    Use it wisely Adam , and let us know how it works out.
Thanks to Renee Evans and Lee Fraser of Autodesk for hosting and sponsoring the event and the group. Without them none of this could happen.  ( by the way, the more we do. the more they can do for us.. so if you want to present. know of someone who wants to present, or  have suggestions of something you'd like to see, learn, whatever, let me know! ) 



Also thanks to Plural Sight for their sponsorship of the group, and giving out monthly passes to lucky winning members *(sorry, didn't catch all your names) 


(Keep an eye out, and I'll try and plan another event.. soon --- ish )


( Mash, motion graphics in maya) 
Mash Channel on Vimeo :  https://vimeo.com/channels/mainframemash

(new content browser, with icons, and animated gifs)

(new blendShape manager) 

(one click rigging.. ) 



and even though it was the third.. May the Fourth be with you.......

                



-=s




Tuesday, May 3, 2016

Bonus Tools for Maya 2016 EXT 2 !

http://area.autodesk.com/blogs/stevenr/announcing-bonustools-for-maya-2016-extension-2
http://area.autodesk.com/blogs/stevenr/bonustools

( you should be able to download directly from your Maya session under the help | Maya resources and Tools Menu )




Steven Roselle does a great overview of the updates/ fixes/ and new features

  • curve to ribbon
  • curve to tube
  • cleanup ribbon/tube mesh

Friday, April 29, 2016

Maya 2016 Ext 2 : Symmetrical Modeling Workflows from Steven Roselle

Steven Roselle takes us thru about 20 minutes of symmetrical modeling workflows 
( yes almost 20 minutes) 





All the Maya Modeling tools are now fully symmetrical compatible


  • selections, preSelections 
  • connect tool
  • multi-cut tool   ( which just keeps getting better) 
  • offset edge loop
  • insert edge loop tool
  • vertex normal tool 
  • quad draw ( which actually makes retopo fun 
  • transform constraints ( which now has the normal option!!!! )
 as well as some non-dynamic functions for flipping and mirroring, which can also be accessed from the new  blendShape manager tool

  • edit Mesh | symmeterize
  • edit Mesh | flip
  • uv flipping




I didn't seem him mention it in the video, but you also can do all these symmetrical functions based on world space, or by selecting a component on your mesh    



    Tuesday, April 26, 2016

    May 3rd User Group Meeting



     It's been  a while but a lot has happened.  As I'm sure you all know, or have already experienced, there is a lot of new tools and improvements in Maya 2016 Ext 2.  

    Lee Fraser will be stopping by to show off and take QnA on all the latest offerings from Autodesk Maya.  


    • Solid Angle Arnold
    • Mash
    • poly tools
    • uv tools
    • one click rigging
    • General Improvements! ( seriously, the new preselection now works !!)
    • Blend Shape manager
    • Pose Space Deformer
    • Sculpting Improvements 

     Ben D'amprisi from AMD will be giving away an AMD firePro card to one lucky winner..
    and I got some Plural site / digital tutors monthly member ships to give out as well ! 






     Refreshments are graciously provided by Autodesk
      Please be sure to RSVP to :  nycmayausersgroup@gmail.com

    Tuesday, May 3rd
    New York Autodesk Office
    7:30 PM - 9:00 pm
    38W 21st Street, 9th Floor


    thanks to our sponsors !




    Wednesday, April 20, 2016

    Technical Modeling Improvments in Maya 2016 Ext 2

    Steven Rosell has some great info and demos of the new tools in Maya 2016 EXT 2

    http://area.autodesk.com/blogs/stevenr/maya-2016-extension-2-technical-modeling-improvements




    Comprehensive Overview


    Shape Authoring in Maya 2016 EXT 2

    Tuesday, April 19, 2016

    new Maya Motion Graphics channel from autodesk

    Now that Mash is officially fully integrated as a part of Maya 2016 Extension 2, autodesk has created a "Motion Graphics" youtube channel to promote all the new tools


    https://www.youtube.com/playlistlist=PL8hZ6hQCGHMUn5NdkAQpWBG7xxGFP480q&linkId=23587381






    Monday, April 18, 2016

    Maya 2016 Extension 2 released !

    Extension 2 for Maya 2016 has finally been released with a host of new improvements and tools!
    http://www.autodesk.com/products/maya/overview




    motion graphics
    ( new updates to MASH in Maya )


    Easier Character creation
    • new blend shape sysem
    • inbetween blendshape manager
    • one click character rigging


    render management 
    ( all new layer management system !)