Showing posts with label tech demo. Show all posts
Showing posts with label tech demo. Show all posts

Tuesday, April 17, 2018

PSYOP JBL chameleon



Not only is this a great spot from Psyop, but the tech they added to create the look of the chameleon is amazing..  
 Unfortunately there are no credits to the artists. so I'm not sure if it was NY or LA or ..  but I'm gonna guess not NY ..
 (update!) 
 Just heard from one of the animators on the job,  So it was done in NYC!

Lead Animator: Pat Porter
animators: Doug Rappin & Chris Meek 
Rigging TD: Lukas Wadya



JBL "Chameleon" from Psyop on Vimeo.




JBL "The Making-Of Chameleon" from Psyop on Vimeo.

Thursday, March 29, 2018

Technical Preview Maya 2018


Tj Galda shows off some upcoming tech for the future of Maya..  shouldn't be that long til we see these improvements released.



spoilers: 

  • massive speed improvements in VP2.0 ( like wire deformers) 
  • cached playback 
  • parallelize more nodes ! 
animators go here for beta of the new caching system 
https://area.autodesk.com/events/gdc-2018/


also be sure to jump back to 24:50 for the new interop updates with Unity 



Monday, August 1, 2016

Denoiser in V-ray 3.4 for Maya

Chaos group added a new post-process denoiser that you can run post or during your v-ray renders in V-Ray 3.4

go here for all the latest updates:
http://www.chaosgroup.com/en/2/vray_maya.html


Saturday, August 15, 2015

Modeling updates for Maya : The Future of Modeling

Weta artist and now autodesk engineer  Andrew Camenisch gives a great overview of whats coming and some of what's already in Maya's modeling tools.






The Future of Modeling by CGMeetup

Monday, April 13, 2015

Look Developement Enhancements for Maya 2016

Daryl Obert goes over some of the new Look Dev developements upcoming in Maya 2016


Friday, August 16, 2013

Bullet Physics Enhancements in Maya 2014 Ext

Another video demo for the upcoming release of Maya 2014 EXT ...  ( hopefully available mid sept)





Wednesday, August 7, 2013

Maya 2014 Modeling Improvements overview..

Steven Roselle goes over some of the modeling improvements in Maya 2014 , focusing on Modeling Took Kit but also on some of the improvements to existing tools.


  • quad draw (new , MTK ) 
  • shrink wrap ( new , MTK ) 
  • topology based symmetry (new , MTK)
  • symmeterize (new , MTK ) 








( update: August 22 2013)
part 2


  • updated to bridge tool
  • marking menus for modeling tools
  • connect
  • multi-cut
  • edge flow



Thursday, May 23, 2013

SIGGRAPH 2013 : Technical Papers Preview Trailer

Some really amazing technical achievements in this Siggraph Tech Papers Preview Trailer!

I especially like the paper, make it stand, and snow simulation stuff.




Friday, August 3, 2012

Sculpt nHair using Maya 2013 and Mudbox



This video focuses on working with two new tools we added in Maya and Mudbox 2013; nHair and Mudbox Curves.   The curves in Mudbox makes it simple to get great guides for use in sculpting nHair.  Check out the video and let me know how it works for you.


Wednesday, February 15, 2012