Showing posts with label MASH. Show all posts
Showing posts with label MASH. Show all posts

Thursday, August 17, 2017

Mash in 2018 BASH



    To celebrate the release of the MASH dynamics node in Maya 2018, the team at mainframe put together this nice demo short. 
 Directed by Chris Hardcastle the short served as way for the mainframe team to create using their own tools and help to define and develop a better user experience along the way. 
    Creating effects such as "hedgehog" , "bad piano" , and "Gherkin Elevator" the mainframe team demos a lot of the new functionalities of Mash Dynamics, 
 and put together a slew of tutorial videos about how each "effect" was created.

They've also made all the 2018 scene files available.





BASH from Mainframe (North) on Vimeo.

Be sure to check out the Bash Page with tutorials and links to file:
https://www.mainframe.co.uk/bash



Team:
Director/Producer - Chris Hardcastle.
3D Artists - Ben Black, Jack Brown, Matt Oxley, Alex Dorman.
Developers - Ian Waters, Martin Vejdarski.

Bleeps and Beats - Matt Oxley


direct link for scene files: http://bit.ly/mfnbash
direct link for Mash 2018 tutorial videos:  http://bit.ly/Maya2018MASHTuts


Monday, August 15, 2016

MASH - component selection sets

Chris from mainframe walks thru a pretty cool demo using MASH with component selection sets


MASH - Using Component Selection Sets from Mainframe (North) on Vimeo.

Wednesday, May 4, 2016

The deck of Cards Mash setup with UDIM

There are a whole bunch of Mash tutorials on Mainframe's vimeo channel,
here Ian goes more in depth on the deck of cards UDIM  that Lee showed at the May 3rd user group


MASH - UDIMs from Mainframe (North) on Vimeo.