Showing posts with label webinar. Show all posts
Showing posts with label webinar. Show all posts

Friday, January 20, 2017

Maya for Motion Graphics & a whole lot more Webinar !




Maya for Motion Graphics and a Whole Lot More:
With powerful features and exciting new tools, Autodesk® Maya® 2017 software enables artists to work faster than ever before. Join us for a live webinar as Steven Roselle, Sr. Maya Technical Specialist at Autodesk, presents the latest developments in the Maya for Motion Graphics toolset. Featuring the flexible 3D type tool, improved Adobe Illustrator and After Effects support, the innovative MASH procedural animation toolset, and more.

Don't miss this webinar to find out how you can create stunning motion graphics and power your entire 3D production pipeline with Maya

Wednesday Jan25 11:00 am - 12:00 pm EST
or
Wednesday Jan25 2:00pm - 3:00 pm EST




Friday, May 24, 2013

Upcoming Maya Webinar + Area Tuesday May 28th

I just saw this on Steven Roselle's blog. Looks like it could be pretty interesting..


Hey Maya people!  I just wanted to let everyone know that I'll be hosting an upcoming Maya centric webcast next week on Tuesday May 28th at 1pm PDT / 4pm EST
Agenda:
  • What is the Maya Open Data initiative?
  • What is Scene Assembly?
  • Triggering Scene Assemblies: Manual, Event, Render
  • Custom Tools for Managing Scene Assembly
  • Characters  Assemblies
Details below…
Date: Tuesday May 28
Time: 1pm PDT/ 4pm EST
Join Autodesk Technical Specialist, Steven Roselle as he discusses the Maya Open Data initiative and demonstrates a variety of Scene Assembly workflows.
The Maya Open Data initiative is about providing tools, functionality and workflows that facilitate the management of complex scenes, parallel pipelines and custom data.  As part of this initiative, Scene Assembly was designed and implemented in Maya 2013 Extension Release, and expanded in May 2014.   Scene Assembly is a new scalable referencing system for Maya 2014. Steven will demonstrate how Scene Assembly makes managing and manipulating complex scenes more intuitive and efficient.



click here for more info:

http://area.autodesk.com/blogs/stevenr/announcements--upcoming-maya-webinar--area-updates


also, check out this  video over view of Scene Assembly tools to get more familiar




Wednesday, July 18, 2012

EMEA - Meet the Experts- live Webinar series

This looks like it could be pretty interesting...
 Its a one hour long webinar with Jamie Gwilliam and Saddington Baynes from "Digital Agency"  a London Based studio http://www.agencyspace.co.uk/

Some of the work they are hoping to showcase are campaigns for the "new honda civic" and "Best Friends Animal Society"


New Honda Civic 2012 - YouTube Channel Animations from Saddington Baynes on Vimeo.



Best Friend Animal Society - Furry 4 - Dog from Saddington Baynes on Vimeo.

sign up here:

http://www.autodesk.co.uk/adsk/servlet/pc/index?id=17144365&siteID=452932





Monday, January 9, 2012

Webinar -Boost your productivity with Autodesk Maya Bonus Tools and Layout Tools- Steve Roselle

Hello Everybody.

I'm working on some upcoming events, but I also wanted to get the word out for Steven Roselle's upcoming webinar for bonus tools and layout tools. Steven has been putting out some really great stuff lately with updating the two "tools" packs. The webinar is going to be on WednesdayJanuary 18th.

He put a quick intro video on his blog.
http://area.autodesk.com/blogs/stevenr/boost_your_productivity_with_autodesk_maya_bonus_tools_and_layout_tools


here is a link to the sign up page

http://usa.autodesk.com/adsk/servlet/oc/offer/form?siteID=123112&id=18307979

-=smann

Wednesday, October 12, 2011

webinar - Entertainment Webcast Series: Character Development with Autodesk Maya Part 2













Here is a link to the atdsk webinar Lee Fraser will be hosting for Character Development using all of autodesks tools!

Description:

The Autodesk® Maya® Entertainment Creation Suite 2012 offers numerous tools and workflows for efficient creation of characters for film, broadcast and game design. The second installment of this webcast series continues by focusing on the variety of tools available in the Maya Entertainment Creation Suite for skinning and rigging characters for motion and facial expression. Autodesk Technical Specialist Lee Fraser will show you some of the basics of rigging and skinning in Maya 2012 plus ways of working with the characterization tools in Maya as well as Autodesk® MotionBuilder® 2012. Lee will also cover some of the basics in Autodesk® Softimage® Face Robot® Toolset, providing a quick and interactive way of creating a face rig using Softimage.




http://usa.autodesk.com/adsk/servlet/oc/offer/form?siteID=123112&id=17855089&validate=no