RETOPO UPDATES
UV UPDATES
- new hotkeys
- delete : delete UVs
- 4 : wire frame
- 5: shaded
- 6: texture
- 7: UV distortion map
- 8: Shell borders
- 9: texture borders
- shift X: cut
- shift S: sew
- shift + ctrl + X : new shell
- ctrl U: unfold
- ctrl L: layout
- simplified toolbar
- tool tips updated
- tool tips have popup images and movies
- certain tools have LMB and RMB funtionality
- shaded LMB for shaded
- shaded RMB for multi colored shells
- shift click for options
- menus reorganized again... for the better !
- ability to quickly choose the viewable texture
- scroll bar for texture dimming
- disortion can be shown at same time as checker
- many more checkerboard options
- better organization of uv sets
- uv map editor added to the UV toolkit
- isolate select updated
- wheres the hotkey !
- custom shelf !!!!!!!!!
- shift + ctrl to add to shelf ( just like regular maya)
- stepped move added to move tool
- J to envoke
- scale now as option to prevent negaive scaling !
- uv marking menu updated for the better !
- vtx, edge, face contextual marking menus !( updated)
a lot of the upper bar tools have been improved and moved to the UV Toolkit
- addition of the UV toolKit
- drag, tweak selection options added
- use MMB to envoke tweak automatically
- symmeterize button and controls
- selection constraints options for ease of access
- grow / shrink selection
- select by type!
- overlapping !
- front facing / back facing
- unmapped !
- quick pivot controls
- and quick nudge options
- texel density controls
- customizable via MMB drag
- new option for create based on Normals
- A to B , and B to A stitch and move
- more options added to unFold
- more options for alignment / snap / layout
UV editing added to 3D view !
- interactive cut and sew tools
- drag to cut/sew
- ctrl to sew
- double Click to cut/sew full loops
- shift + drag to progressively cut/sew
- full symmetry support
- tool window contains list of all the hotkeys
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