Steven Roselle added some more tutorials for his Bonus Tools Tools
I use the unwrap UV's a lot lately, works pretty well
The following are for animation tools
Mirror Animation, for mirroring animation curves
Reverse animation a step beyond += and *= in the graph editor, with its own gui
individual time warp tools per object. I'm still not sure why they added a Full Scene time warp , but not for individuals.
Friday, January 4, 2013
Thursday, December 13, 2012
Modeling a hand in Maya - simple tutorial
I haven't been following these tutorials that atdsk has been putting out. but I thought this one is nice, and it focuses on something that I think a lot of people get sticky with.
( also, they talk about some tools that you may have missed in maya, like the legacy split tool )
I find I go back to the legacy split tool a bunch, as sometimes the new interactive split, won't split, or freaks out and i get "unexpected" results......
-=s
( also, they talk about some tools that you may have missed in maya, like the legacy split tool )
I find I go back to the legacy split tool a bunch, as sometimes the new interactive split, won't split, or freaks out and i get "unexpected" results......
-=s
Monday, December 10, 2012
rigging moving skinned joints w Marco D'ambros
Marcos takes advantage of the smooth skin clusters "preBindMatrix" to add joints that wont cause double transformations.
I've always avoided the "move skin joint" tool, as it tends to freak everything out.. now I have a way to take advantage of it!
I've always avoided the "move skin joint" tool, as it tends to freak everything out.. now I have a way to take advantage of it!
Friday, December 7, 2012
Wacom Gestures and Mudbox
Gestures and the new Wacom in mudox.
man this looks pretty awesome, especially since I keep trying to touch my screen and do this already.
man this looks pretty awesome, especially since I keep trying to touch my screen and do this already.
Monday, December 3, 2012
Thursday, November 8, 2012
3December 2012 on-line events..
Autodesk presents 3December® – the annual worldwide celebration of 3D computer graphics and the artists who create them. 3December Online brings you a host of content including the live event from Montreal, MasterClasses, videos, interviews and much more. We'll add new content between December 3 to December 7 so check back, you won't want to miss a thing!
They'll be streaming from the Montreal Event!
and right now, Minnesota, Austin, and Raleigh are having events.
register and get more information here:
http://area.autodesk.com/3dec2012
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